KUT SKODEN, Bullgryn Bone'ead
INSIGHT Rating - Tier B Bodyguard
- Guild - ★ ★ ☆
- PvP - ★ ★ ☆
- Arena - ★ ☆ ☆
- Events - ★ ☆ ☆
- Great damage against low-armor
- Anti-swarm AoE Active plus Big Target makes him a good bodyguard
- Great bulk and mobile
- Able to equip 2nd Armor for extra armor and / or health
- Poor against high-armor
- When enemies are all high-armor, he is not much better than a minion
PvP draft mode
- Same as Tjark, his damage is hugely affected by his target's armor
- His health, armor and Big Target trait enables him to take shots and protect carries from ranged fire
- Active is good against Alphe-Null's summon
- Go offensive when enemies are close-by
Guild Raids
- Passive works well for Guild Bosses that move around, especially with low armor
- Terrible against Mortarian due to Arch-Contaminator doing high damage at melee range every round
Arena
- There are high chances your opponents are of higher level, thus with characters with higher armor. This significantly reduce Kut's damage
- In Arena, protecting carries are not as critical due to AI. Thus Kut's value drops
Events
- Not really diversity to be useful
Stats Analysis
At Rare 6 Stars, Silver 1; Damage against 300-armor; Ranked against all characters
Average armor of all characters is 244 at Rare 6 Star Silver 1
Comments: Damage heavily depends on armor
- HP - Rank 15
- Armor - Rank 1
- Speed - Average
- Equip - 2nd Armor (Extra 104 HP and 20 armor with Rare Mantle)
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Melee (300-armor) -
Rank 30
- Avg: 4 hits, 1% pen. = 252
- Max: 4 hit, 1% pen., high roll (+20%), passive (+81) = 691
-
Melee (250-armor) -
Rank 4
- Avg: 4 hits, 1% pen. = 452
- Max: 4 hit, 1% pen., high roll (+20%), passive (+81) = 931
Skills Analysis
At Rare, Silver 1; Damage against 300-armor target;
Comments: Anti-pskyer and close-quarter expert- Active - Neutral
- AoE blast damage
- Can hurt allies
- Passive - Good
- Flat damage when he moves into contact
Traits Analysis
At Rare 6 Star, Silver 1; Damage against 300-armor target;
Comments: Very limited trait pool, limiting his potential as Juggernaut- Big Target
- Characters behind him cannot be shot at
- 1 hit reduction to ally on ranged attack
- He does not benefit from tall grass, trench
Synergy
Excluding flat damage buff for obvious synergy
Defense-reduction skills:- Haarken's active
- Snappawrecka's passive
- Sword Brother Godswyla's passive (unreliable)
- Death Guard's passive: max -40%
Counter
- High-armor characters
- Gibbascrpaz's passive
Improvement
- Add 1 trait, e.g. unstoppable for offensive
Reference
Metrics
- Profile Version: v1.9.21.436; Round-down is applied to calculation
- Rating Criteria
- 1 - Deal little damage, or lacking skillsets
- 2 - Deal fair damage, or with noticeable skillsets
- 3 - Deal massive damage, or with unique skillsets
- Role Descriptions
- Rating Criteria
- Carry - Winning condition by DPS or summon
- Assassin - Eliminate Carry
- Juggernaut - Lead front-line assault
- Bodyguard - Protect Carry
- Support - Provides utilities to the team
Comments
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